Michael L'Abbe

Game Designer

maclabbe@gmail.com

(207) 653-9803

The first person view of the interior of the cabin

View from the front of the cabin as the Player comes upon it

The paper maps of the overall scene and cabin

Project Overview:

A virtual reality survival game in which the player has just survived a car crash and must make it into a deserted cabin in the woods in order to survive the coming winter weather. The player must split wood to keep a fire going in the fireplace of the cabin in order to stay warm.

Snowed in a Cabin, in Maine (VR)

Role:

Level Designer, Producer

Platform:

PC

Team Size:

4 Developers

My Roles:

Level Designer: Responsible for the conception, layout, and construction of the of the Cabin and surrounding area.

Producer: Responsible for keeping an accurate track what needed to be done, who was doing what, and holding everyone to the schedule.

Level Design:

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